com.liquidatom.derbyscore.ui
Class ControlWindowTeamListener.UpdateRunnable
java.lang.Object
com.liquidatom.derbyscore.ui.ControlWindowTeamListener.UpdateRunnable
- All Implemented Interfaces:
- java.lang.Runnable
- Enclosing class:
- ControlWindowTeamListener
@Immutable
@ThreadSafe
protected class ControlWindowTeamListener.UpdateRunnable
- extends java.lang.Object
- implements java.lang.Runnable
Holds the relevent state for the Team which has changed and can be run to update user-interface elements within
the AWT event-dispatch thread.
Method Summary |
protected java.util.Collection<javax.swing.event.ChangeListener> |
removeChangeListeners(javax.swing.JSpinner c,
java.lang.Class<? extends javax.swing.event.ChangeListener> listenerKlass)
|
void |
run()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ControlWindowTeamListener.UpdateRunnable
public ControlWindowTeamListener.UpdateRunnable(java.awt.image.BufferedImage image,
java.lang.String name,
int score,
int jamPoints,
int timeouts)
removeChangeListeners
protected java.util.Collection<javax.swing.event.ChangeListener> removeChangeListeners(javax.swing.JSpinner c,
java.lang.Class<? extends javax.swing.event.ChangeListener> listenerKlass)
run
public void run()
- Specified by:
run
in interface java.lang.Runnable